¡Oportunidad! Menos de 10 candidatos inscritos.
·Proficient in 3ds Max and Photoshop
·Skilled in video game environment model and texture production
·Flexible in adapting to different art styles
·+3 years of experience in video game production with a track record of shipped projects
·Knowledge of video game art standards in general.
·Skilled in high poly modelling tools such as Zbrush
·Skilled in the creation of PBR assets and the PBR Lighting workflow in general
·Skilled in procedural material creation tools such as Substance designer
·Experience with related specializations: Lighting,Animation, Concept-ing, Shader creation
·Knowledge of other 2D or 3D packages, compositing, motion graphics and other relevant CG software
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Our Barcelona studio is looking for a 3D Environment Artist.
·Model in-game environments based on concepts, 3D mock-ups and art direction specifications
·Model and texture key level landmarks and props in both low and high-poly
·Coordinate closely with the design teams in the level implementation process
·Help define material and light properties for environment shaders
·Contribute to the optimization of both data and workflow